Welcome to another episode of Armchair Gaming. The goal for this show is simple: I want to help you learn more about philosophy, and I’ll be using video games as an instrument to help teach it.
Today we will continue exploring the Euclid Galaxy in No Man’s Sky. Although No Man’s Sky was the center of much controversy in 2016, I appreciated the game for what it was rather than what it wasn’t.
In today’s episode, we take our last look at No Man’s Sky with a philosophical lens. With the ability to traverse between star systems, we are on the hunt for an Atlas Stone, evaluating how these stones can be used to discuss theology. While drawing parallels between the Atlas Stones and God, we also begin to see how games such as no No Man’s Sky can present free will as divergent paths through choices that are presented to us.
About Armchair Gaming
I had the chance to explore philosophy in high school and I loved it so much that I went on to study it at Trent University, where I obtained a bachelor of Arts, majoring in philosophy. I feel so strongly about the subject that I often find myself going through the books I had purchased over my university career, as well as adding to the collection regularly.
Philosophy is an amazingly exciting subject that can teach us not just what to think, but how to think. Unfortunately, a lot of people see philosophy as some intimidating monster, with difficult concepts and theories to grasp. Conversely, some see it as a waste of someone’s time and intellect. As someone who’s dedicated their life to the subject, this Scholarly Gamer wants to bring philosophy to you in a way that is approachable, sometimes funny, and presented through a medium of great importance to himself and millions of other people around the world: Games.
I hope you’ll join us on this journey. And remember, you never go a day in your life without living some philosophy.